Different weapons (which can now be dual-wielded) come with different special attacks too: a sweep for the sword and a crushing blow for the axe. To help guard against zombie onslaught, however, shields are now a thing. No longer can you swing a sword like you're having a seizure-each attack has a slight cooldown to force you to time swings. ![]() ![]() There are a lot of headline features for a game that's getting on a bit.
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